#ifndef SOCKET_P_H
#define SOCKET_P_H

#include <string>
#include <list>

class SocketData
{
public:
    virtual ~SocketData() {}
    SocketData() : port(-1), packetSize(-1) {}

    std::string server;
    int port;
    int packetSize;
};

class ServerData
{
public:
    virtual ~ServerData() {}
    std::list<Socket*> connections;
};



#endif
